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Rock megalith exploration | Unreal Engine 5.7

Having fun with lighting and skybox in Unreal. One rock sculpted. Grass and VFX were reused from other personal projects. My take here was to explore how an alien megalith would be. I've tried a ton of different ideas, but these are the ones I think turned out well hahaha
Hope you like it!

Beauty

Beauty

Lighthing

Lighthing

Directional light

Directional light

Clay

Clay

Unlit

Unlit

Early Composition

Early Composition

Zbrush sculpt breakdown tools

Zbrush sculpt breakdown tools

First iteration, too flat

First iteration, too flat

Another iteration, not happy at all with colors

Another iteration, not happy at all with colors